The goal of this course is to introduce students to the design of human–machine interfaces in contexts where movement, perception, cognition, health, and digital technologies interact. By the end of the course, students should be able to design and defend a simple human–machine interface concept adapted to a movement, health, rehabilitation, sport, ergonomics, or immersive technology context.
- Teacher: Bailly Francois
- Teacher: Bakhti Karima
- Teacher: Bardy Benoit
- Teacher: Castro Novoa Samy Nicolas
- Teacher: Damm Loic
- Teacher: Despaux Gilles
- Teacher: Desroches Mathieu
- Teacher: Magnier Baptiste
- Teacher: Mottet Denis
- Teacher: Perrey Stephane
- Teacher: Sutton Charani Nicolas
- Teacher: SUTTON CHARANI NICOLAS
- Teacher: Xu Binbin